/************************************************
Copyright © Simon Fraser 1994Ð5
All rights reserved.
This file contains the module storage structure definitions,
and prototypes for any functions that you have declared yourself.
************************************************/
#include "GraphicsModule_Types.h"
/*This is the typedef for ModStorage, the structure that holds
all the variables used by the module*/
typedef struct ModStore {
long frames;
} ModStore, *ModStorePtr, **ModStoreHandle;
/*Function prototypes*/
void CleanUp(ModStore** storage);